GURPS Tales of the Solar Patrol is based on the films, stories, comic books, and radio shows of the s to the s. It starts with Buck Rogers () and. After the terrifying war with the Overlord of Jupiter, the Solar Patrol was commissioned to police the interplanetary space lanes, protecting traffic from pirates and. The guardians of law and justice in the Solar System, the Patrol encompasses many functions, from civil engineering surveys to front-line naval.

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Surfaces glitter and gleam, everyone is beautiful or handsome treat all characters as being one appearance level better with regard to the character on the drugand so on. As a general note, none of the supernatural or exotic disadvantages are appropriate for human characters.

GURPS Tales of the Solar Patrol

The Tesla coil is equivalent to a total conversion power plant. Tsles the system is not currently at war, there is constant danger from the Martian Mind Masters, the Emperor of Jupiter, Belt pirates, and the rumored Red Hive renegades lurking somewhere beyond the Tesla Line.

Space pirates love their Venusian Rum, and many characters smoke tobacco.

Only commercial or transport ships carry passengers. Did you work out what happens when one of them is hit with the force of an atomic gun? The latter prefer to lie on the forest floor. Machines can never replace a man! The grip has a variety of controls placed on it, all easily manipulated when holding the gun in a standard combat stance.

The Space Marines are few in number, but these implacable soldiers are always first in to a known hostile situation.

This creature will ask to be taken to the king or other ruler. Almost everything is exactly what it appears to be. Most PC groups crew an Audie Murphy-class frigate see p. For example, at the start of the book it seems like the hero is deeply troubled- and, indeed, goes along with the mission as a form of suicide. Space Marines who cannot maintain the high standards of the Patrol are booted out — and such disgraced Marines with a grudge against the Earth League often find employment as mercenaries or run their own gang of freebooters.


This is most commonly found among absentminded professors or natives from Mars or Venus.

GURPS Tales of the Solar Patrol | GURPS Wiki | FANDOM powered by Wikia

Those who dwell on Luna or the Belt are borderline fetishistic about maintaining and updating their gear. Rarely seen in Patrol members, though it can manifest during times of extensive battle. The Murphy -class is the backbone of the Solar Patrol, which has hundreds of these ships in service. This material is used here in accordance with SJ Games online policy.

Finally a two-headed woman will appear. No matter the high ideals of humanity, no matter how much they might desire to live in peace with their fellow beings, there continues to be those who do not share such aspirations.

GURPS Tales of the Solar Patrol – 4. EQUIPMENT

No one who travels the black emptiness between worlds would do so without a space suit close at hand. A single failed tool can mean a quick and painful death. All rights are reserved by SJ Games. Never tell an outright lie about your goods, but selective omissions are acceptable.

This is a point addiction. Due to the nature of their work, Space Marines tend to have slightly less rigorous psych screenings than the rest of the Patrol. Never abandon a comrade unless the mission demands it.

Members of the Solar Patrol normally have this at 1 point see the template. The 21st century is a dangerous place, and every-one must be prepared to defend his life, land, or planet with vigor — and with guns. All members of the Solar Patrol over the rank of lieutenant should buy the 5-point level of this.

Translate into another language. Mad scientists may create mutant monstrosities or fuse metal onto flesh, but these are not generally options for player characters.

It is also possible to have patrll scrappy kid who is constantly underfoot or sneaking onto spaceships bound for the most deadly reaches of the System. Heroes and villains alike often owe fealty or obligation talee some higher power. Most forms of this disadvantage work best for asteroid miners, pirates, and merchants, as opposed to the upstanding members of the Solar Patrol.


One week, they may track down the traders who are shipping stolen atomic guns to the Salishal on Venus. The pistol forms are unusually long barreled. The power of the electron drive and the space-tearing forces of the Tesla coil can be only barely controlled by modern technology.

Even with small crews, one person is on duty while the ship is in flight.

Made from a psychoactive plant found on Venus, this drug is HallucinogenicExpensiveHighly Addictive psychologicallyand Illegal. Both of these should be considered 5-point advantages. One of the features of the genre is its straightforward honesty.

GURPS Tales of the Solar Patrol – 5. CHARACTERS

Because space travel is so common, space-suit training occurs from a young age as part of regular schooling. The captain, astronavigator, pilot, and chief tactical officer all have bridge stations, and most are manned at all times.

Patorl century suits are light, flexible, and tough, with a minimum of complicated equipment to get in the way. The Solar Patrol has a wide variety of specializations. A lot of wilderness can be found in Tales of the Solar Patrol — Venus and most of the Jovian moons, for example, contain plenty of wild animals.

If a character can match the Overlord of Jupiter in a duel of both swords and words, he might well not toss the hero talea the acid pit. They are primarily cylindrical, with decks arranged along the long axis of the cylinder; the craft fly horizontally. Each ship is named after a gurs who was revered for his bravery and courage in battle, usually an enlisted man or a low-ranking officer.

Such suits pro-vide only minimal protection from atomic guns, but they are quite effective against knives and old-fashioned gunpowder weapons.

Translate into another language. Mark I Lasers were standard issue from around to